![]() If you don't have a hard drive attached to your Xbox 360, however, you need a different solution. So it makes sense to keep everything together. Plus, it's attached to the console and will travel around with the Xbox 360 if you move it. ![]() This makes sense: The hard drive has a lot of storage, and you will be associating a number of downloads-avatars, game add-ons, map packs, videos, and so on-with that profile. On a hard drive-equipped Xbox 360, you typically store your Xbox LIVE profile information-what you may consider to be your gamertag-on the hard drive. Still, it's an option and once you understand the trade-offs, you'll know enough to decide if you'd like to give it a try as well. And then, of course, you have to do it all over again when you go back to your own console.Ī number of readers pointed out that Microsoft does, in fact, partially support what I'm looking for-a seamless way to move from Xbox to Xbox, taking your profile and all of its information with it-though it's current method isn't perfect. If you have two or more Xbox 360s (as I do), or want to use your profile at a friend's house, there's a fairly laborious and time-consuming process for getting all of yopur profile info on that new Xbox. That is, when you logon to a console with your Xbox LIVE profile, or gamertag, it pretty much locks that profile to the device. The biggest functional hole in the Xbox 360, I think, is the first one I mention in that article, the lack of true Xbox LIVE profile portability. In my recent article, How Microsoft Can Fix the Xbox 360 in 2011, I pointed out some shortcomings in Microsoft's video game console and provided suggestions for fixing these issues in the coming year.
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